2.1 KiB
2.1 KiB
Code Review
Reviewed by: Nathan Woodburn, u7156831
Reviewing code written by: Immanuel Alvaro Bhirawa, u7280427
Component: isMoveValid
from BlueLagoon.java L145-L311
Comments
-
Good practices used:
- Using other functions to help with the main function, such as
isStateStringWellFormed
andisMoveStringWellFormed
. - Using good variable names such as
currentPhase
andboardHeight
- Using a
switch case
statement instead of multipleif
statements. - Using
.addAll()
to add multiple elements to an arraylist instead of iterating through each element and adding them - Good use of
for
loops to iterate through arrays
- Using other functions to help with the main function, such as
-
Places to improve:
- Some comments are not needed, such as commenting about well named variables.
int numberOfPlayer = 0; // Number of player String playerId = ""; // Player ID
- Duplicate code could be avoided. For example this switch could be shortened to the below to avoid duplicate code.
switch (numberOfPlayer) { case 4 -> numberOfSettlersPerPlayer = 20; case 3 -> numberOfSettlersPerPlayer = 25; case 2 -> numberOfSettlersPerPlayer = 30; } if (pieceType.equals("S")) { if (settlerCounter + 1 > numberOfSettlersPerPlayer) return false; } else if (pieceType.equals("T")) { if (villageCounter + 1 > numberOfVillagesPerPlayer) return false; }
- A few parts of code could be moved outside of the loop to improve efficiency and speed. For example the above snippet could be moved to the part of the code where numberOfPlayer is set.
- Some comments are not needed, such as commenting about well named variables.
-
Possible errors
numberOfSettlersPerPlayer -= 10;
(and the-5
version) could create the incorrect number as this is inside a loop. This could be avoided by setting the variable to a constant value instead of subtracting 10 each time.