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Author SHA1 Message Date
comp1110-2023-s1-marker
5d13e69e99 add marks & feedback 2023-05-02 14:33:10 +10:00
2 changed files with 42 additions and 145 deletions

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image: paulwarfie/comp1110-2023-s1-gitlab-ci:0.1.0
stages:
- checksum
- compliance
- build
- test
before_script:
- export PATH_TO_FX=/usr/share/openjfx/lib
- export JAVAFX_OPTIONS="--module-path $PATH_TO_FX --add-modules javafx.controls,javafx.fxml,javafx.media"
- export CP=src:/ass2/*:/shared/junit-platform-console-standalone-1.7.0.jar:$PATH_TO_FX/*
- export JUNIT="java $JAVAFX_OPTIONS -jar /shared/junit-platform-console-standalone-1.7.0.jar --class-path src:/ass2/comp1110-ass2.jar --disable-banner"
checksum:
tags:
- comp1110
stage: checksum
script:
- python3 /validate.py --integrity comp1110-ass2
except:
variables:
- $CI_PROJECT_NAME =~ /.*-dev$/
compliance:
tags:
- comp1110
stage: compliance
script:
- python3 /validate.py --gitlablogin ${GITLAB_USER_LOGIN} --gitlabuser "${GITLAB_USER_NAME}" --gitlabprojectname "${CI_PROJECT_NAME}" --assignment /ass2/compliance-ass2.yml
except:
variables:
- $CI_PROJECT_NAME =~ /.*-dev$/
allow_failure: true
build:
tags:
- comp1110
stage: build
script:
- javac -encoding utf-8 $JAVAFX_OPTIONS -cp $CP src/comp1110/ass2/*.java src/comp1110/ass2/*/*.java
artifacts:
paths:
- src/comp1110/ass2/*.class
- src/comp1110/ass2/*/*.class
task3:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.IsStateStringWellFormedTest
allow_failure: true
task4:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.IsMoveStringWellFormedTest
allow_failure: true
task6:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.DistributeResourcesTest
allow_failure: true
task7:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.IsMoveValidTest
allow_failure: true
task8:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.GenerateAllValidMovesTest
allow_failure: true
task9:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.IsPhaseOverTest
allow_failure: true
task10:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.PlacePieceTest
allow_failure: true
task11:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.CalculateIslandLinksScoreTest -c=comp1110.ass2.CalculateIslandMajoritiesScoreTest -c=comp1110.ass2.CalculateResourcesAndStatuettesScoreTest -c=comp1110.ass2.CalculateTotalIslandsScoreTest -c=comp1110.ass2.CalculateScoresTest
allow_failure: true
task12:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.EndPhaseTest
allow_failure: true
task13:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.ApplyMoveTest
allow_failure: true
task16:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.GenerateAIMoveTest
allow_failure: true
task17:
tags:
- comp1110
stage: test
script:
- $JUNIT -c=comp1110.ass2.VariableBoardSizeTest -c=comp1110.ass2.ThreeFourPlayerTest -c=comp1110.ass2.VariableSizeThreeFourPlayerTest
allow_failure: true
## Local Variables:
## mode: yaml
## End:

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feedback.md Normal file
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---
mark: 4.6
section_marks:
c1-compliance: 0.25
c2-git: 0.25
c3-task-3-4-6-7-8: 2.5
c4-task-5-viewer: 0.8
c5-exceptional: 0.8
---
## General comments
Well done on completing all the tasks for D2C, your submission is quite impressive! Here are a few general comments:
- It would be good to use your classes (outside of BlueLagoon, Viewer and eventually Game) and object-oriented programming to pass the tasks and set up the framework for your game, as strings are inefficient and will be hard to use when making your game.
- You should try to ensure that your code does not go past the vertical line in IntelliJ, by putting in line breaks if possible.
- Your Git usage as a group are excellent - your commits are frequent and have detailed messages!
- In some parts IntelliJ has highlighted your code (such as lines 243 and 335 of BlueLagoon.java) - in these parts you can hover over these for suggestions which may improve the readability or style of your code.
- Your commenting throughout your code is excellent!
- In your final game (and viewer to a lesser extent), it would be good to make the islands different colours based on how many points they award.
## Task 5 (Viewer)
Your viewer is quite intuitive, though it doesn't seem to differentiate between the settlers/villagers of different players. I'm also not able to click the Refresh button more than once, though I'm not sure what's causing this.
# Mark breakdown
| Task | Requirement | Result |
|:----------:|--------------------------|:-----------:|
| - | All files correct | 0.25 / 0.25 |
| - | Appropriate usage of Git | 0.25 / 0.25 |
| 3 | isStateStringWellFormed | 0.5 / 0.5 |
| 4 | isMoveStringWellFormed | 0.5 / 0.5 |
| 5 | Viewer | 0.8 / 1 |
| 6 | distributeResources | 0.5 / 0.5 |
| 7 | isMoveValid | 0.5 / 0.5 |
| 8 | generateAllValidMoves | 0.5 / 0.5 |
| - | Code quality and design | 0.5 / 1 |
| **Total** | - | **4.3 / 5** |