FireWalletCosmos/FireWalletLite/Loader.Designer.cs

54 lines
1.7 KiB
C#

namespace FireWalletLite
{
partial class Loader
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Loader));
SuspendLayout();
//
// Loader
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(448, 260);
FormBorderStyle = FormBorderStyle.Fixed3D;
Icon = (Icon)resources.GetObject("$this.Icon");
MaximizeBox = false;
MinimizeBox = false;
Name = "Loader";
Text = "Loader";
Visible = false;
Opacity = 0;
FormBorderStyle = FormBorderStyle.SizableToolWindow;
ShowInTaskbar = false;
ResumeLayout(false);
}
#endregion
}
}